Friday, February 1, 2019

Week 04: Weekly Discussion Post

Project 01 Reflection

For project one I originally had the idea to do a school bag for my wearable object. I personally like bags and am always looking for a particular kind of bag. I also think they are interesting in the fact that they can tell a story. They can tell where a person has been, where they are going, what they do, social class, so many different things and stories you can get from looking at someone's bag. I initially was making a school bag. It would have elements seen from education incorporated into it such as binder rings and erasers. However, after the discussion and readings in these last few weeks of this course, I decided to reiterate my bag so that it has greater value and tells a better story and gives a better message.

My friend went to Paris, France in summer 2018 and she was told by her guides to keep hold of her bag and hold it in front of her. The reason for this was because people would cut the bottoms of purses and backpacks and steal everything from your bag. I feel that this was a serious issue and most people don't know about it. So, I created a new design for a bag that highlights this issue and emphasizes the importance of a bags protect for people's belongings. In the end, I have a new "safe" bag. It was inspired by Victorian style safes that I feel are a classic look for a safe while also creating a stylish bag.

Tuesday, January 29, 2019

Project 01: Iteration

Purses and bags are used to store stuff that is important to us like wallets, phones, keys, etc. People have been known to pick pocket and even cut the bottom of your bag, allowing them to steal your stuff literally right from under you. What if you had a bag that actually kept your stuff safe?
This new bag design was inspired by Victorian and Modern safes.


Inspiration




Week 03: Reading Response

Ideas of Signs, Signifiers, and Critical Design

Notes:

Semiotics
  • Semitics: study of signs (talk about something which stands in for something else).
  • Using words
  • Evoking idea without being present.
  • Used to illustrate physical actions.
  • Concrete nouns and complex nouns like feelings.
  • Signs are in nature.
    • Smoke= fire in forest
    • Puddles= rained
  • Granddad of modern semiotics is Ferdinand de Saussure. In 1916 he had work published called Course in General Linguistics: introduced concept of sign and suggests it has 2 elements:
    • 1. Signifier (words standing in)
    • 2. Signified (thing or idea person trying to communicate)
    • Suggested no link between them (society put together meaning of letters).
  • Semiotician Charles Sanders Pierce developed idea further: look to use concept outside of written or spoken language. (link: 3 different signs: icon, index, and symbol)
  • Understanding signs is understanding how and why meaning gets made the way it does.
The new frontiers of design
  • Design is not only decoration, but enzyme of innovation.
    • Take great discoveries and make things people can use.
    • Use to mean problem solving and form follows function, but not anymore.
    • Dynamic, critical, about doubt, and pushing forward.
  • Critical: starts from scratch (ask what if)
    • Borderline art
    • Makes you wonder what things can be like.
    • Showing how things are in overt way.
    • Magnitude, can be engraved.
    • Envaling what is not shown.
    • Activist
    • Highlighting problems.
    • Make statements and artwork.
    • Communicate and have empathy with fellow beings.
    • Thinkering and thinking with your hands.
  • Organic:
    • Goal is forever in our design.
    • "Doing it like nature does" because it does it best.
    • Computers have gotten us close to nature, then incorporating nature to fabricate.
    • Poetry and practicality in thinking of new ways to create and thinking.
    • Vision is something we have to embrace.
  • Political:
    • Everything is political.
    • Re cooperating old ideas and materials.
    • Crave sensitivity.
    • Trying to build a better world and collaborating with those in other disciplines.

Week 03: Weekly Discussion Post

Prototype snaps





Tuesday, January 22, 2019

Week 02: Reading Response

3D printing has its positives and its negatives. It is considered a disruption to the art world due to the fact that people can create things without having technical artistic ability. They are able to create complete replicas of real works of art with ease and it is readily available, making it easier for people to replicate and build their own designs. However, 3D printing has allowed efficient, quick methods of prototyping for environments outside the art realm.
Personally it has been a struggle trying to make objects in 3D on a computer. I have technical artistic ability and its been a struggle to create my own designs. Just like any medium, it takes practice, failure, and trying again to be successful. So there is some skill needed to work these type of programs. Artists have used 3D printing to have a basic prototype for their actual work. It allows for multiple copies of their prototype. For example, 3D printing helps with art making because if someone needed 100 of the same exact piece to create their sculpture, 3D printing makes that much easier.
Outside the art industry, other fields like architecture have a great opportunity for 3D printing. Architects would have to draw up and physically construct prototypes of their buildings, but now with 3D printing they can easily make a model to show and it takes less technical skill to create it. This is an advantage because its less work and can have exact dimensions, but it takes away the need for technical artistic ability in this field.
So 3D printing has its faults and its advantages to the art world and in other industries. There's no doubt it is a great new technology that is becoming more widely used. With its help it has created a new way to prototype and create art.